

For example, if you're a mix engineer, you'll probably have had no input into the recording process itself, so editing (or even replacement) may be the only option. But while this would be ideal, it's not always possible to achieve. When I get into discussions about drum editing, musicians will often respond with statements along the lines of "Why not just get the drummer to play properly?", and this is a fair point. If you want to learn more, Simon Price's article, published in SOS August 2003 (which shows you how long Pro Tools has been ahead of Logic in this area) and on-line at aug03/articles/protoolsnotes.htm, will give you a decent overview of the whole process. Beat Detective can detect transients and split audio 'on the beat', so you can quantise, move and experiment with percussive elements to your heart's content. Many of Logic's competitors have featured such capabilities for a while: Pro Tools has the well-respected Beat Detective and Sonar's AudioSnap facility seems to be a powerful tool. One of the major disappointments in the release of Logic 8 was the lack of anything to let users automate the often tedious process of editing drum and percussion parts.

Strip Silence, shown here, makes this task simple, though you may have to experiment with the parameters to achieve the best results. Trimming your tracks is the first step when editing drums. Do you book another recording session, get down to some serious editing, or replace the whole lot with samples? Delay your decision until you've read this. You're given a Logic project with a less than impressive drum recording, and you need to make it sparkle.
